CICOMPLEX INTERACTIVERequest Commission
┌ VRChat world developer,
│ UdonSharp programmer. _

Complex
Interactive

Engineering immersive VRChat experiences through advanced systems, intelligent interactions, and relentless attention to detail.

// SYSTEM STATUS: ONLINE
// BUILDING WORLDS. PROGRAMMING REALITY.SCROLL DOWN ↓

Featured Project

◀ Featured project

NULL0SIS

SURVIVAL HORROR // EXPLORATION // IMMERSION

A dystopian survival experience set in the remnants of a fallen research facility. Built with advanced AI, immersive systems, and a deep atmospheric focus.

View Project →
STATUS:
VERSION:
RELEASE:
PLAYERS:
ACTIVE
0.9.7α
PRIVATE
1–32

Previous Work

// ARCHIVED TRANSMISSION 001

Complex 0

Complex 0 was an atmospheric VRChat Backrooms experience focused on exploration, environmental storytelling, and large-scale liminal architecture. Its lobby drew architectural inspiration from the concrete forms, open gathering spaces, and connected corridors of the University of Toronto Scarborough.

Level 0 combined maze-like yellow rooms, environmental audio, scripted interactions, and carefully placed visual details. Several areas also included subtle easter eggs referencing the visual language of Kane Pixels’ Backrooms while remaining part of Complex 0’s own layout and narrative.

The project served as a foundation for later Complex Interactive work, combining world design, Udon systems, optimization, interactable environments, progression, atmosphere, and multiplayer-ready exploration.

PROJECT COMPLEX 0FOCUS BACKROOMS EXPLORATIONSTATUS COMPLETED WORLD
Watch on YouTube →

Features & Projects

Products & Marketplaces

BOOTH*

Currently uncommissioned.

Unavailable ATM

GUMROAD

Currently uncommissioned.

Unavailable ATM

Commissions & Services

Trust & Feedback

◉ SYNAPSE
VRChat World Creator

“I commissioned a networked interaction system with synced doors, access permissions, and event triggers. Kodai explained every limitation clearly, delivered a clean setup, and showed me how to expand it later.”

★★★★★
◉ VOIDIX
Community Manager

“Our world had severe performance problems in populated instances. Kodai reduced expensive update loops, reorganized several scripts, and identified world bottlenecks. The improvement was immediately noticeable.”

★★★★★
◉ ASTRALFOX
VRChat Creator

“I asked for a health, sanity, and damage framework for a horror project. The finished system was modular, easy to tune, and matched the atmosphere instead of feeling like a generic asset.”

★★★★★
◉ NIGHTFRAME
Indie World Developer

“The inventory commission included item conditions, containers, pickup behavior, and multiplayer synchronization. One edge case appeared after delivery, but Kodai replied quickly and fixed it within 24 hours.”

★★★★☆
◉ REDSHIFT
Game Community Owner

“Kodai built an enemy AI prototype with patrol, detection, pursuit, and reset states. Communication stayed active throughout development, and every behavior was demonstrated before delivery.”

★★★★★
◉ ECHOBOUND
VRChat Event Host

“We needed a compact HUD for objectives and player status—not a full UI package. A scaling issue appeared during testing, and Kodai replied quickly and patched it the same day.”

★★★★☆
// EMAIL INQUIRIES DISABLED — Complex Interactive does not accept commission requests by email. Complete this form to generate a project brief, then contact Kodai through Discord.

Get In Touch

About the Team

Portrait of Kodai, lead developer of Complex Interactive
TEAM RECORD // LEAD-001KODAI
// LEAD DEVELOPMENT PROFILE

Kodai

LEAD DEVELOPER // COMPLEX INTERACTIVE
Unity Experience8+ YearsPrimary DisciplineComplex SystemsVRChat FocusAI / NPC Engineering

Kodai is the lead developer of Complex Interactive, responsible for the complex scripting, programming, and technical systems used throughout its worlds. He also contributes systems work to Sable’s Backrooms VRC Series.

With more than eight years of Unity experience and several years working in C#, Python, and UdonSharp, Kodai specializes in translating ambitious game concepts into functional VRChat systems. His work includes artificial intelligence, NPC behavior, state-driven gameplay, multiplayer interactions, player statistics, survival mechanics, inventories, objectives, debugging, and performance optimization.

Kodai’s strongest specialty is highly complex AI and NPC development inside VRChat. He approaches these systems as complete gameplay frameworks—combining perception, decision states, pursuit, combat, synchronization, environmental responses, and reliable recovery behavior—rather than isolated scripted effects.

UNITYC#PYTHONUDONSHARPVRCHAT SDKAI SYSTEMSNPC BEHAVIORWORLD OPTIMIZATION